﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UberChess.Evaluation
{
    public class BoardEvaluationStub : IBoardEvaluation
    {
        public int EvalutateBoard(State currentState)
        {
            Random rand = new Random();
            return rand.Next(0, 2000);
        }
    }
}
